Holodeck puts virtual agents in realistic, immersive environments

Holodeck is a simulator based on the Unreal Engine that can be used for research, classes, or fun. It consists of agents (including humanoid robots and UAVs), environments (such as cities, forests, and deserts), Linux and Windows support, and a set of python bindings that make programmatic interaction easy. Plus, it can be run headlessly and/or containerized for massively parallel deep reinforcement learning research.

Check out the demo

Multiple challenging environments

Holodeck has been designed to serve as a new set of challenging benchmarks, in the spirit of OpenAI Gym and the ALE simulator.

Get Started

Check out the github page for installation instructions.

View the documentation available at readthedocs.